
Fortunately, we don’t have to wait long to see what awaits in the great beyond Spiritfarer is slated to release later this year on PS4, Xbox One, Switch, Stadia, and PC. In this game, death is surrounded by a cozy aesthetic, friendly faces, and a curiosity about what comes next. However, they are wrapped in colorful visuals and striking animation, emphasizing the notion that death needn’t always be dark and dramatic. You can’t stay together forever, so you just make the most of the time you have.įrom my brief demo, Spiritfarer’s themes seem sad and complex.

However, finality is built into Spiritfarer’s story you meet spirits, befriend them, and say goodbye. Many other sims are designed to go on endlessly, with players watching the days and months go by without meaningful changes. This finite, narrative-focused approach is a big part of what makes Spiritfarer so compelling. Stella’s journey will eventually end as well.
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I witness the final goodbye of a spirit named Gwen, and though I won’t spoil the specifics, Stella clearly helped Gwen gain some perspective on her life and how to approach whatever comes beyond it. And once they enter the afterlife, they leave your boat for good. After Stella completes a spirit’s requests, that spirt is ready to move on. The gameplay structure has a familiar loop of collecting and crafting, but with defined arcs for the characters and the main story. I didn’t see a wide variety of these quests from my time playing, but I did go ashore briefly to complete one request that involves picking some flowers in a public park. Armed with a huge ship and an adorable cat named Daffodil, Stella must tend to all these different characters, each with an afterlife on the line. Its main character Stellas job is to support the Spirits acceptance of their deaths, so they can pass over through the Everdoor. They each have different needs, asking Stella to do things that ultimately help them reflect on their lives and finish their journeys. At its core, Spiritfarer is a cozy management game with a twist. Some of my passengers include anthropomorphic versions of a deer, a mushroom, and a lion. Spiritfarer